Losing the Staff of Order hasn’t exactly granted your king this sense of clarity. ![]() Sometimes a crisis can focus a person, allowing them see the mistakes that lead to this situation in the first place, and making the solution to the problems crystal clear. You can tell when Murray’s in town based on the sharp increase in petty crime. I’m guessing living conditions for the average citizen in this kingdom likely weren’t that great, and were probably especially bad if you happened to live a fiefdom ruled by some random cyclops that the King gave a fortress to and elevated to the title of Count Rhhaaargh!!! What kind of king grants titles and castles to pirates and skeletons in the first place? That’s probably not a sign of good mental health, let alone effective leadership. Truthfully, it sounds like this rebellion was a long time coming. Another of them is just a rotting skeleton, and I can’t imagine there’s much of a practical difference between having him on your side or opposing you. Another, Murray the Miser, is so useless that the fact that he’s openly committing treason is considered secondary to his more serious offense of committing petty crimes. That’s a counterproductive occupation for someone in a position of leadership within your kingdom, and even if it wasn’t, that’s still not the kind of experience that trains you to become a less than awful ruler. One of them is an active pirate who makes no effort at all to hide that fact. For the most part, they’re all kind of shitty. Then again, it’s hard to say how much these rebellious lords were really helping you run the kingdom anyway. As everyone in the Rust Belt area knows, the Great Lakes are totally overrun with giant Vikings. In fact, here’s a picture I took the last time I was at Lake Erie. I grew up right next to a big freaking lake, and we never – not once – ever misplaced Lake Erie. What we’re saying is, if you misplace something more frequently than, say, your sunglasses, you probably shouldn’t infuse it with the power to save the world. Go and find something big and kind of immobile, like a mountain or a Soviet tank, and enchant that with your magic powers. ![]() That’s not the kind of magic you should just carelessly shove into a staff or whatever else you happen to have lying around. As soon as it gets lost or stolen, everything just goes straight to hell, and this is especially true since the power in question is almost always something like creating order from chaos or preventing the end of the world. We’ve been over this before, but this is exactly why imbuing magical powers into small objects is generally a bad idea. Either way, the landscape has turned into some kind of messed up version of the Oregon Trail and it’s up to you to fix it. Or else they’re attacking covered wagons… it’s kind of hard to tell. By which I mean chaos – all the other lords are in open rebellion, roving groups of monsters wander the land, and packs of wolves are crossing the plains in covered wagons. This is of the utmost importance, because without the staff, the land has descended into its natural state. In King’s Bounty, you play the role of a hero charged with retrieving the Staff of Order on behalf of the noble King So-Unimportant-His-Name-Hardly-Appears-Anywhere.
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